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The following is a list of the Pack-a-Punch weapons and the differences between them and the normal versions of the weapon.

.357 Magnum VS .357 Plus 1 K1L-u Edit

PaP .357

The .357 Plus 1 K1L-u

.357 Magnum .357 Plus 1 K1L-u
Damage 1,000 1,000
Multiplier (Head) x1.5 x3
Multiplier (Chest) x1.1 x1.5
Multiplier (Abdomen) x1.0 x1.0
Magazine Size 6 Cartridges 6 Cartridges
Reload Time 3 Seconds 3 Seconds
Rate of Fire 187 RPM 187 RPM
Penetration High High
Fire Mode Double-Action Double-Action
Ammunition 80 80


MG42 VS Barracuda FU-A11 Edit

PaP MG42

The Barracuda FU-A11

MG42 Barracuda FU-A11
Damage 130 130

Multiplier (Head)

x3 x3.5
Multiplier (Chest) x1 x1
Multiplier (Abdomen) x1 x1
Magazine Size 125 Cartridges 125 Cartridges
Reload Time 3 Seconds

3 Seconds

Rate of Fire 937 RPM 1350 RPM (1200 on Consoles)
Penetration High High
Fire Mode Automatic Automatic
Ammunition 500 + 125 Magazine 750 + 125 Magazine


FG42 VS 420 Impeller Edit

PaP FG42

The 420 Impeller

FG42 420 Impeller
Damage 100 110
Multiplier (Head) x2.7 x3
Multiplier (Chest) x2 x2
Multiplier (Abdomen) x1 x1
Magazine Size 32 Cartridges 64 Cartridges
Reload Time 2.4 seconds loaded / 3.5 seconds unloaded 2.4 seconds loaded / 3.5 seconds unloaded
Rate of Fire 937 RPM 1000 RPM
Penetration High High
Fire Mode Automatic Automatic
Ammunition 192 400


Thompson VS Gibs-O-Matic Edit

PaP Thompson

The Gibs-O-Matic

Thompson Gibs-O-Matic
Damage 120 200
Multiplier (Head) x4 x5
Multiplier (Chest) x1 x1
Multiplier (Abdomen) x1 x1
Magazine Size 20 Cartridges 40 Cartridges
Reload Time 2.1 seconds loaded / 2.4 seconds unloaded 2.1 seconds loaded / 2.4 seconds unloaded
Rate of Fire 750 RPM 925 RPM
Penetration High High
Fire Mode Automatic Automatic
Ammunition 200 250


MP40 VS The Afterburner Edit

PaP MP40

The Afterburner

MP40 The Afterburner
Damage 100 200
Multiplier (Head) x4 x5
Multiplier (Chest) x1 x1
Multiplier (Abdomen) x1 x1
Magazine Size 32 Cartridges 64 Cartridges
Reload Time 2.3 seconds loaded / 2.9 second unloaded 2.3 seconds loaded / 2.9 second unloaded
Rate of Fire 535 RPM 600 RPM
Penetration Low Low
Fire Mode Automatic Automatic
Ammunition 192 192


PPSh-41 VS The Reaper Edit

PaP PPSh

The Reaper

PPSh-41 The Reaper
Damage 100 150
Multiplier (Head) x4 x4
Multiplier (Chest) x1 x1
Multiplier (Abdomen) x1 x1
Magazine Size 71 Cartridges 115 Cartridges
Reload Time 2.3 seconds loaded / 2.9 seconds unloaded 2.3 seconds loaded / 2.9 seconds unloaded
Rate of Fire 1250 RPM 1575 RPM
Penetration Low Low
Fire Mode Automatic Automatic
Ammunition 355 700

B.A.R. VS The Widow Maker Edit

PaP BAR

The Widow Maker

B.A.R. The Widow Maker
Damage 100 200
Multiplier (Head) x2.7 x3
Multiplier (Chest) x2 x2
Multiplier (Abdomen) x1 x1
Magazine Size 20 Cartridges 30 Cartridges
Reload Time 2.5 seconds loaded / 3.25 seconds unloaded 2.5 seconds loaded / 3.25 seconds unloaded
Rate of Fire 375 RPM 545 RPM
Penetration High High
Fire Mode Automatic Automatic
Ammunition 140 180

M1897 Trench Gun VS Gut Shot Edit

PaP trench

The Gut Shot

M1897 Trench Gun Gut Shot
Damage 180 per pellet x8 (1440) 300 per pellet x8 (2400)
Magazine Size 6 Shells 10 Shells
Reload Time 7.5 seconds

3.25 seconds

(2 shells reloaded at once)

Rate of Fire 75 RPM 75 RPM
Penetration Very Low Very Low
Fire Mode Pump Action Pump Action
Ammunition 60 60


Double-Barreled Shotgun VS 24 Bore Long Range Edit

PaP DBS

The 24 Bore Long Range

Double Barreled Shotgun 24 Bore Long Range
Damage 200 per pellet x8 (1600) 400 per pellet x8 (3200)
Magazine Size 2 Shells 2 Shells
Reload Time 2.65 seconds 2.65 seconds
Rate of Fire 212 RPM 212 RPM
Penetration Very Low Very Low
Fire Mode Single Shot Single Shot
Ammunition 60 60


Type 100 VS 1001 Samurai's Edit

PaP Type100

The 1001 Samurai's

Type 100 1001 Samurais
Damage 100 200
Multiplier (Head) x4 x5.5
Multiplier (Chest) x1 x1
Multiplier (Abdomen) x1 x1
Magazine Size 30 Cartridges 60 Cartridges
Reload Time 2.25 seconds loaded / 2.75 seconds unloaded 2.25 seconds loaded / 2.75 seconds unloaded
Rate of Fire 750 RPM 925 RPM
Penetration Low Low
Fire Mode Automatic Automatic
Ammunition 160 220

Kar98k VS Armageddon Edit

PaP Kar98

The Armageddon

Kar98k Armageddon
Damage 100 200
Multiplier (Head) x3.5 x10
Multiplier (Chest) x1.8 x6
Multiplier (Abdomen) x1.7 x1
Magazine Size 5 Cartridges 8 Cartridges
Reload Time 2 seconds 2 seconds
Rate of Fire 60 RPM 60 RPM
Penetration High High
Fire Mode Bolt-Action Bolt Action
Ammunition 50 60

Gewehr 43 VS G115 Compressor Edit

PaP G43

The G115 Compressor

Gewehr 43 G115 Compressor
Damage 90 200
Multiplier (Head) x2.7 x6
Multiplier (Chest) x1.25 x2
Multiplier (Abdomen) x1 x1
Magazine Size 10 Cartridges 12 Cartridges
Reload Time 3 seconds 3 seconds
Rate of Fire 480 RPM 480 RPM
Penetration High High
Fire Mode Semi-Auto

Semi-Auto

Ammunition 120 170


M1A1 Carbine VS Widdershins RC-1 Edit

PaP M1carb

The Widdershins RC-1

M1A1 Carbine Widdershins RC-1
Damage 120 200
Multiplier (Head) x2.7 x6
Multiplier (Chest) x1.25 x2
Multiplier (Abdomen) x1 x1
Magazine Size 15 Cartridges 15 Cartridges
Reload Time 3 seconds 3 seconds
Rate of Fire 444 RPM 600 RPM
Penetration High High
Fire Mode Semi-Auto Automatic
Ammunition 120 150


M2 Flamethrower VS F1W Nitrogen Cooled Edit

PaP M2Flame

The F1W Nitrogen Cooled

M2 Flamethrower F1W Nitrogen Cooled
Damage 10-65% of Zombie's health per "burn phase", determined by round number. 10-65% of Zombie's health per "burn phase", determined by round number.
Overheat Rate 30 20
Cool-Down Rate 9 13
Ammunition Napalm Napalm


PTRS-41 VS The Penetrator Edit

PaP PTRS

The Penetrator

PTRS-41 The Penetrator
Damage 1,000

1,000

Modifier (Head) x10 x10
Modifier (Chest) x2.25 x3
Modifier (Abdomen) x1 x3
Magazine Size 5 Cartridges 8 Cartridges
Reload Time 4.5 seconds 4.5 seconds
Rate of Fire 75 RPM 75 RPM
Penetration Very High Very High
Fire Mode Semi-Auto Semi-Auto
Ammunition 60 60


M1 Garand (with M7 Grenade Launcher) VS The Imploder Edit

PaP M1garand

The M1000

PaP M7launcher

The Imploder

M1 Garand with M7 Grenade Launcher M1000 with The Imploder
Damage 105 200
Modifier (Head) x3 x6
Modifier (Chest) x1.25 x2
Modifier (Abdomen) x1 x1
Launcher Direct Hit Damage 600 1000
Launcher Explosive Damage 600-75 1200-75
Launcher Explosive Radius 255 400
Magazine Size 8 Cartridges (Grenade Launcher - 1) 12 Cartridges (Grenade Launcher - 3)
Reload Time 3.4 seconds 3.4 seconds
Rate of Fire 444 RPM Max 444 RPM Max
Penetration High High
Fire Mode Semi-Auto Semi-Auto
Ammunition 128 (20 Grenade Launchers)

128 (40 Grenade Launchers)


STG-44 VS Spatz-447 + Edit

PaP STG

The Spatz-447

STG-44 Spatz-447 +
Damage 100 150
Modifier (Head) x4 x5
Modifier (Chest) x1 x1
Modifier (Abdomen) x1 x1
Magazine Size 30 Cartridges 60 Cartridges
Reload Time 2.45 seconds 2.45 seconds
Rate of Fire 588 RPM 750 RPM
Penetration High High
Fire Mode Automatic Automatic
Ammunition 180 300


Panzerschreck VS Longinus Edit

PaP panzer

The Longinus

Panzerschreck Longinus
Direct Hit Damage 600 1,000
Explosive Damage 600-75 1,200-75
Explosive Radius 255 400
Magazine Size 1 Rocket 3 Rockets
Reload Time 3.5 seconds 3.5 seconds
Rate of Fire 21 RPM 180 RPM
Penetration N/A N/A
Fire Mode Semi-Auto Automatic
Ammunition 20 40


M1919 Browning Light Machine Gun VS B115 Accelerator Edit

PaP Browning

The B115 Accelerator

M1919 Browning B115 Accelerator
Damage 130 130
Modifier (Head) x3 x3
Modifier (Head) x1 x1
Modifier (Abdomen) x1 x1
Magazine Size 125 Cartridges 125 Cartridges
Reload Time 6.45 seconds 6.45 seconds
Rate of Fire 625 RPM 750 RPM
Penetration High High
Fire Mode Automatic Automatic
Ammunition 500 750

Colt M1911 VS C-3000 b1at-ch35 Edit

PaP colt

The C-3000 b1at-ch35

Colt M1911 C-3000 b1at-ch35
Damage (Direct Hit Damage) 20 1,000
Modifier (Head) x3.5 N/A
Modifier (Chest) x1.25 N/A
Modifier (Abdomen) x1.1 N/A
Explosive Damage N/A 1200-70
Explosive Radius N/A 200
Magazine Size 8 Cartridges 8 Grenades
Reload Time 1.9 seconds 1.9 seconds
Rate of Fire Semi-Auto Fully-Auto
Penetration Low None
Fire Mode Semi-Auto Fully-Auto
Ammunition 80 40

Ray Gun VS Porter's X2 Ray Gun Edit

PaP raygun

The Porter's X2 Ray Gun

Ray Gun Porter's X2 Ray Gun
Direct Hit Damage 1,000 1,000
Explosive Damage 1,500-300 2,000-300
Explosive Radius 64 64
Magazine 20 Rounds 40 Rounds
Reload Time 4.5 seconds 4.5 seconds
Rate of Fire 181 RPM 181 RPM
Penetration N/A N/A
Fire Mode Automatic Automatic
Ammunition 160 200


Wunderwaffe DG-2 VS Wunderwaffe DG-3 JZ Edit

PaP DG-2

The Wunderwaffe DG-3 JZ

Wunderwaffe DG-2 Wunderwaffe DG-3 JZ
Damage Infinite Infinite
Magazine Size 3 Rounds 6 Rounds
Reload Time 6 seconds 6 seconds
Rate of Fire 60 RPM 60 RPM
Penetration None(Bounce Zombies around walls only) None(Bounce Zombies around walls only)
Fire Mode Automatic Automatic
Ammunition 15 30


Sources Edit

  • The primary source of statistic changes can be found Here

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