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Ray Gun

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For its successors, see Ray Gun Mark 2 and GKZ-45 Mk3.
Ray Gun
Ray Gun
Call of Duty: World at War, Call of Duty: ZOMBIES, Call of Duty: Black Ops, Call of Duty: Black Ops Zombies, Call of Duty: Black Ops II, Call of Duty: Black Ops III, & Call of Duty: Online
Type Wonder Weapon (Pistol)
Damage 1000 (Direct hit)

300 - 1500 (Splash)

Fire Rate 181 RPM (Standard)

461 RPM (Dead Ops Arcade & Dead Ops Arcade 2: Cyber's Avenging)

Fire Mode Automatic (Console & PC)

Semi-Automatic (iOS & Android)

Range Infinite
Magazine Size 20 (Standard)

Infinite (30 sec.) (Dead Ops Arcade & Dead Ops Arcade II: Cyber's Avenging)

Ammunition 20/160 (Regular) (Standard)

20/20 (Downed) Infinite (30 seconds) (Dead Ops Arcade & Dead Ops Arcade 2: Cyber's Avenging)

Reload Time 0 seconds (Dead Ops Arcade & Dead Ops Arcade 2: Cyber's Avenging)

3 seconds (Majority of games) 5 seconds (Call of Duty: Black Ops III

Cost 950 points (Mystery Box)

0 points (Power-Up) 250 points (First time getting Persistent Upgrade) 500 points (Persistent Upgrade)

"I don't know who Ray is, but his gun is rip!"
Tank Dempsey

The Ray Gun is a Wonder Weapon featured in the majority of Zombies maps with the exception of all five maps of Call of Duty: Black Ops DS, Grief mode on Green Run and Turned mode. It is also an Easter Egg found on the Call of Duty: World At War Campaign mission, Little Resistance.

Overview Edit

Ray gun

A player holding a ray gun

RaygunAscension

The Ray Gun In Black Ops

The Ray Gun's appearance is of a generic '50s science-fiction film ray gun.The Ray Gun is a favorable weapon due to its one-hit kill strength (up to round 20-25 depending on game). It is sometimes disliked because of its splash damage therefore many players tend to buy PhD Flopper. Although it is less effective at long ranges (as the 'ray' moves slowly compared to other guns), it is pinpoint accurate. On both the Dead Ops Arcade maps, the Ray Gun does no splash damage to the player whatsoever. 
RayGunSideView

Side View.

Campaign Edit

On Little Resistance, the Ray Gun is an obtainable weapon found near the beginning of the level. This is not available on the Wii version due to the fact that Nazi Zombies is also not featured.

Steps to Obtain Edit

  1. Proceed onto the beach after the first Airstrike sequence.
  2. Head to the right side of the beach to find a small pit with water. Step into it and wait.
  3. Head to the middle of the beach and step into a bigger sized pit with water and wait.
  4. Head to the left side of the beach and step into a big puddle. The screen will shake and a message will be heard and four Shisa statues will appear from the ground, holding Ray Guns in their mouths.
  5. Walk up to one of them and trade any weapon you would like (including Airstrike).

Olympia Wall-Buy Secret Edit

There are two secrets which will grant the player the Ray Gun off the Olympia Wall-Buy.

Local Edit

When playing locally, the player can obtain the Ray Gun from the Olympia by simply purchasing and buying ammo for it several times until it is obtained. This does not work online, as there is a Persistent Upgrade.

Persistent Upgrade Edit

When playing online, the player can obtain the Ray Gun from the Olympia by purchasing the Olympia to get the Ray Gun.

To obtain it, the player must ensure their rank is Skulls or lower and have less than three tally marks (meaning they played less than three days straight). Then start the game and immediately buy the Olympia and keep buying ammo until the Persistent Upgrade has been achieved.

To lose it, the player must purchase ammo after round 10-15.

Porters X2 Ray Gun Edit

Call of Duty: World at WarEdit

The Pack-a-Punched version of the Ray Gun is called "Porter's X2 Ray Gun" and is chrome with engravings, the "ray" is also turned red instead of the usual green. It gains a larger magazine of 40 rounds and deals 2000 damage instead of 1000. It also has the strange liquid (believed to be Element 115) at the front of the top of the gun that the Wunderwaffe DG-2 has.
PaP Ray Gun Batteries

Reloading the Porter's X2 Ray Gun.

PAPraygun

Side view of the Porter's X2 Ray Gun.

Ray Gun Porter's X2 Ray Gun
Damage 1000 (direct)

300 - 1500 (splash)

1000 (direct)

300 - 2000 (splash)

Fire mode Automatic Automatic
Rate of fire 181 RPM 181 RPM
Magazine size 20 40
Max ammo 20/160 40/200
Reload 3 sec. 3 sec.
Mobility Very high Very high
Extras Higher splash damage, more ammo, camo added.


Call of Duty: Black OpsEdit

When Pack-a-Punched in Call of Duty: Black Ops it is still the "Porter's X2 Ray Gun" and retains 40 shots and the same animation and stats. However, the splash damage has been reduced, therefore, making this gun slightly weaker than its non-upgraded variant.  
Super Ray

The Pack-a-Punched Ray Gun from Black Ops.

Ray Gun Porter's X2 Ray Gun
Damage 1000 (direct)

300 - 1500 (splash)

1000 (direct)

300 - 1000 (splash)

Fire mode Automatic Automatic
Rate of fire 181 RPM 181 RPM
Magazine size 20 40
Max ammo 20/160 40/200
Reload 3 sec. 3 sec.
Mobility Very high Very high
Extras Lower splash damage, camo added, more ammo.


Call of Duty: Black Ops II Edit

This version is taken from the previous game, except it receives the normal pistol running animation as well as a better appearance. It shares the exact same stats as the previous.

Call of Duty: Black Ops III Edit

This version takes the same stats as the non-upgrade Black Ops III variant, on Dead Ops Arcade 2: Cyber's Avenging, the upgrade can go multiple times, making the damage higher by multiplying the number of times upgraded.

Trivia Edit

  • On the PC version of the game, if the player changes the amount of gravity using the command console, you can jump and shoot the Ray Gun at the ground, and it will push you up into the air.
  • The Ray Gun will push players backwards when shot, but less than what the Mustang and Sally gives.
  • The Pack-a-Punched name refers to the producer of this weapon, Max Porter.
  • On Little Resistance, it takes two shots to destroy a tank, much like a Bazooka or Panzershrek.

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